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Sidewinder Maze Generation


The Maze
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Sidewinder Algorithm

This is an easy to program maze build that produces intricate yet simple mazes. The first row of the maze is always left empty. For later rows:
  1. A random width of a corridor is chosen, with a wall build above and to the right of this corridor. A single gap is map within the northern wall. In this implementation, it is possible to set a maximum width for the size of this corridor; allowing this value to increase will produce less interesting mazes.
  2. Continue adding randomly sized corridors until the row is complete. A gap must be included in each northern wall.
This row construction is repeated until every row is filled. The mazes produced in this way are typically easy to solve when moving from the bottom of the maze to the top, but more challenging to work from the top down.

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This applet was last updated July 2019.